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This command will PAUSE the video and audio decoders.
The source can still send data before pause, but this data will not be decoded.
This function can be used before a PLAY to prefill the driver.
DWORD FMPPause();
Remarks
This function is synchronous: when the call returns, the
driver will be in paused mode.
ReturnValue
Returns a 32 bit unsigned value. Typical return values might include one of the following :
SeeAlso
FMPStop(1.5.11), FMPPlay(1.5.7)
Operating Systems and Streaming Models
Figure 1.51:
FMPPause Operating Systems and Streaming Models
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2001-12-07